After finishing the simple button exercise, I moved on to working with multiple buttons. It turns out, if you follow the button instructions for making one button, then duplicate the process with a different object, you will get multiple buttons that fufill multiple tasks. I've decided that Flash reads like a strange book, and I wonder what actions you can put in that flash will understand. I'll have to research this further. For now, though, I am busy with transferring my button exercise into the multiple scenes of my game overview.
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