Monday, November 15, 2010

Adding animations

Adding animation worked much better than adding buttons. I have managed to stump everyone who comes across my game in the realm of buttons. Though I had no trouble in the trial, when adding such things to my game,the code is rejected. I have tried altering the code, renaming things, and a multitude of other ideas, none of which have prevailed. On animation, though, I found out that no matter what you change about the object you are working with, it will always morph into that object. Using this, I managed to create a ball that appeared to bounce toward, then off, screen. At first the scene passed too quickly, but I discovered that altering the number of scenes also affects the speed of the ball. It's all about placement. Hope this helps someone out there in cyberland.

No comments:

Post a Comment