Thursday, January 6, 2011

Adding Animation

I had an easy time adding animation to my sample game. I was easily able to add motion, creating the effect of a ball bouncing toward the screen before bounding off. Unfortunately, the same simple concept doesn't apply to my actual game. I forgot to add the tweens as I was originally drawing the scenes, so I am lacking the necessary space to add a full motion tween. The effect I was hoping for was to have pieces come together to form a cell phone (the point of my game). Instead, the user now clicks to add the pieces. A word of caution, treat the animation as part of the art when drawing your scenes, go ahead and add it. If I intend to make a motion now, I have to manually shift all of my frames, something I don't intend to do. If I take Game Design II, I will be willing to attempt this. For now, however, I will stick to the game the way it is, clicks and all.

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